
In the spirit of accessibility and fostering learning, we will host fewer competitions, and instead provide a forum to shed light on their making, inspiration, tools and makers afterwards. Bring your best game, and share your tips and tricks afterwards - or bring your first entry, and tell us what inspired you, how you selected your tool and your way to it. Inbetween the program, we will invite all participants to a laid-back roundtable with the respective compo organiser for a drink, for people to ask questions or listen to your tips, tricks and experiences.
Remote entries are allowed for all compos except, naturally, the OHP Compo.
Only original work is allowed in our competitions. Any copyright violation charges will be passed on to the submitter of the production.
Using derivate-generators ("AI", e.g. Midjourney, Suno, Sora, etc) for any part of your production is disallowed. This also counts for parts of your production (e.g. the soundtrack or single graphics elements).
All entries must not have been previously released to the public, and must be handed in before the deadline (as per timetable).
By taking part in a competition, you are agreeing that we’ll spread your contribution (e.g. through files.scene.org or other sites). We recommend a brief licensing info in your .nfo or README file. The licences aligning with demoscene practice the most are probably CC BY-SA 4.0 or CC BY-NC-SA 4.0, so we would recommend that one, but you are of course free to make your own decision.
Please submit a screenshot with your release, and compress your entry to .zip before submission.
Please list all tools you used in the slide to be presented to the audience.
This way, you help newcomers as well as our mentors to find and try out tools for their own productions. And it gives you bragging rights in case you handmade everything from scratch. Keep in mind that most of our competitions target multiple platforms and/or media. A good description will help the audience to appreciate the work put in to it as well as the output shown.
We reserve the right to disqualify entries, make changes or cancel competitions for any reason. In such cases we do not show or share your submission, so you are free to submit it again at another party.

High-end PC demos allow for the widest range of artistic freedom and fidelity. For breathtaking graphics in only a few kilobytes or multiple megabytes. Join us and sway the audience to up their game in composition, artistic expression… or of course self-limitation and the crunching of code, to wow the audience what can be done in just a few kilobytes!
* If we receive enough entries with a size ≤64kb, we might split these into a separate "PC Realtime - Size restricted" competition. In such a case, you will be informed beforehand.
We will run the PC Realtime entries on a machine with the following specs:
Alternatively, a second competition machine with the following specs is available:

At its core, the love for and limitations on “oldschool” devices has always been at the heart of the demoscene. From the C64 to Amigaaaaaah, or exotic devices that people might not even have heard about - compete in this compo not just to show off your skill, but also the specialty and peculiarness that encourages you to produce demos for them, and tell us about it!

Whether you are into Pixelart, Hand-drawn, 4k Graphics, 3D Models… this is your place! Show off your artwork, and discuss with us afterwards the pleasures of your trade, where you get inspiration and introduce guests to the tools you use.
Entries will be shown at maximum resolution 1920x1080 pixels. Larger images will be scaled down, smaller images may be shown at double/triple size without interpolation to preserve pixel clear display
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Be it trackers, DAWs or even music recorded live: the sky's the limit! Compose a song to be played on Dreiklang's amazing sound system, and afterwards use the chance to discuss styles, your approach, favourite tools and composing tricks with us!

Another old tradition from Buenzli/Demodays is celebrating its return - the Overhead-Projector Compo is back! That’s right; you remember them from your classrooms from back-in-the-day, where you worked on project presentations together with your classmates, or dreaded the foils being uncovered by your teacher during exams. Now it’s time to show in a live-performance, what those machines are capable of!
Still no idea what this is about? Have a look and get inspired by some of our favourite OHP releases at previous parties - and then participate! It's fun, we promise!